Agility

Description
Agility is a measure of a character's efficiency at avoiding attacks.

The Agility stat determines how effective a character is at dodging another character's attacks. A character's prowess at avoiding attacks is also greatly effected by the type of Defense Level that they choose to employ while in combat. A more conservative defense setting yields an Agility bonus, or 'buff', whereas more bold defense settings result in Agility penalties. The chart below illustrates these buffs/debuffs: Agility may be greatly altered by other influences in the game as well. Some attack effects, such as Cripple, can penalize a character's Agility for a time, whereas a successful attack with the Stun effect prevents the target from dodging the next attack against them. Some rooms even provide characters with a boost to Agility if they have a specific ability, such as Flight or Swim. Use +terrain during your travels to see what bonuses a room may provide you in combat.

A character's Size also effects their ability to dodge effectively. This relationship grows more disproportionate as combatants' sizes increase.

Related Stats

 * Courage
 * Accuracy
 * Size

Related Abilities

 * Flight
 * Space Walk
 * Space Flight
 * Swim
 * Dive

Related Effects

 * Cripple
 * Stun