Size



Description
The Size stat is a representation of how big or small a character is.

Transformers come in all shapes and Sizes. From lowly cassette Transformers to massive combiners and Guardians, the Cybertronian race is known for their vast variability.

Size Rules

 * Default size is 5.
 * Each increase in size costs 2 CP.
 * Each decrease in size will gain you 1 CP.
 * Original Characters are not allowed to have sizes above 9.
 * If your total sizes for all modes drops below 8 (13 for triple-changers) you are considered a 'mini' Transformer and only have 58 CP; you still get the 'sell down' bonus points.
 * Humans have a mandatory size of 2 and do not have to pay for it - nor can they buy up or sell down.

Benefits and Disadvantages of Size

 * Large size increases damage done by melee attacks by the attacker to the victim.
 * Small size decreases damage done by melee attacks by the attacker to the victim.
 * Victims of large size take less damage from melee attacks.
 * Victims of small size take more damage from melee attacks.
 * Characters with large size have more difficulty hitting victims (any attack, not just melee).
 * Characters with small size have less difficulty hitting victims (any attack, not just melee).
 * Characters with large size have more difficulty dodging (any attack).
 * Characters with small size have less difficulty dodging (any attack).

Related Stats

 * Endurance
 * Agility
 * Strength

Related Abilities

 * Pilot
 * Forcefield

Related Effects

 * No-Size
 * No-Armor